Animation
Diploma in Animation Arts
Animation and games have come a long way since the monotone pixels of Odyssey and Pong. Successive generations of hardware has opened the doors for more closer to life gaming experience; and with technology ever expanding the storytelling possibilities of the medium has the animation and gaming industry hunting today for animators who can redefine the capabilities of the digital screen.
Our 18 month program is designed to open up the world of animation and gaming for you by developing skills tailor made to create next generations of gaming experience.
This is drawn out in three semesters- six months each, emphasizing on
Fundamentals of Drawing
Students are introduced to the concepts and methodologies of drawing using a variety of media and concentrating on drawing from life, character design and construction.
Principles of Design
A foundation course in the application of design principles and elements that is fundamental to all design activities. Students will enhance their knowledge and skills to effectively apply these principles and elements as well as critically evaluate their design processes.
Scripting & Storyboarding
This course will introduce students to the concepts and practices of developing and actualizing scripts and storyboards for projects in many media. The use of scripts, storyboards and animatics for different purposes and outcomes will also be examined and applied.
Narrative & Character Development
A course focused on the development of character and narrative flow for films and games. Students will study how narrative is structured in many media and explore the basic principles of character development and the strategies to implement characters into an entertainment narrative.
Principles of 2D Animation
This is an introductory course in 2D animation. Students will study the historical context of 2D animation, its current applications, animation principles, and styles and methods of animation – with emphasis on 2D digital animation.
Advanced 2D Animation
This course builds on MED102: Principles of 2D Animation and focuses on the development of advanced 2D animation skills. Students will develop character animation techniques, use sound to enhance animation, and develop knowledge and skills in character drawing, depicting weight and motion, keyframe animation, tweening, and lip-synching.
Design for Interactive Entertainment
Students are introduced to key theories, concepts and methodologies in design for interactive entertainment. They will critically analyse and evaluate a range of games and digital entertainment artifacts to develop an understanding of how to design interactive applications that are engaging, entertaining and targeted.
Principles of 3D Modelling
An introductory course in 3D modelling. In this course, students will be exposed to a wide range of tools used in 3D modelling, and will develop skills in the construction and manipulation of 3D models.
Game Level Design
Students are introduced to key theories, concepts, and methodologies of designing effective levels for a variety of different game types. Students examine the processes and issues involved. Students will undertake and report on research they have done, as well as produce examples of level design.
Advanced 3D Animation
This course builds on MED103: Principles of 3D Modelling and focuses on the design of 3D character set-ups, the fundamentals of lighting, lip-synching and composition and advances the traditional animation principles as applied to 3D animation.
Digital Audio and Video Production
In this course, the theoretical and practical implications of the use of digital video and audio are examined. Students will be provided with a range of skills and theoretical knowledge necessary for the production of digital video and audio.
Communication Design
This course introduces the key elements of communication that facilitate effective communication on a personal and professional basis. Students will examine communication theories and apply these practically for effective communication particularly within the multimedia and interactive entertainment environments.
This course gives students a total exposure and self-assurance to enter the trade of animation and games on the completion of the course.
What makes AAT SAE the best choice for Animation Arts?
Individual practical time Something no other course can offer! Only AAT SAE gives you the individual practical time you need to grasp the ever-increasing skill set required to work with and understand countless technologies and techniques used in animation.
Balance of practical & theory
You'll benefit from a tried-and-tested combination of formal lectures, practical workshops, competency assignments, guest lectures and creative animation projects.
Cutting edge equipment and software
Because we are a global organization our students benefit from our vast equipment purchasing power, always providing our students with access to the latest equipments and softwares.
Recognised qualification
We've been operating for more than 30 years; your diploma is UGC and industry recognised around the world.
Schools around the world
With over 58 campuses in 21 countries (and still growing), you can tailor your studies to the country, industry and lifestyle of your choice.
Career Options
- 2D/3D Animator
- Story board artist
- Script writer
- Character Designer
- Character Modeler
- Composer
- Rigging Artist
Animation
Diploma in Animation for Games
Animation and games have come a long way since the monotone pixels of Odyssey and Pong. Successive generations of hardware has opened the doors for more closer to life gaming experience; and with technology ever expanding the storytelling possibilities of the medium has the animation and gaming industry hunting today for animators who can redefine the capabilities of the digital screen.Our 18 month program is designed to open up the world of animation and gaming for you by developing skills tailor made to create next generations of gaming experience.
This is drawn out in three semesters- six months each, emphasizing on
Fundamentals of Drawing
Students are introduced to the concepts and methodologies of drawing using a variety of media and concentrating on drawing from life, character design and construction.
Principles of Design
A foundation course in the application of design principles and elements that is fundamental to all design activities. Students will enhance their knowledge and skills to effectively apply these principles and elements as well as critically evaluate their design processes.
Scripting & Storyboarding
This course will introduce students to the concepts and practices of developing and actualizing scripts and storyboards for projects in many media. The use of scripts, storyboards and animatics for different purposes and outcomes will also be examined and applied.
Narrative & Character Development
A course focused on the development of character and narrative flow for films and games. Students will study how narrative is structured in many media and explore the basic principles of character development and the strategies to implement characters into an entertainment narrative.
Principles of 2D Animation
This is an introductory course in 2D animation. Students will study the historical context of 2D animation, its current applications, animation principles, and styles and methods of animation – with emphasis on 2D digital animation.
Advanced 2D Animation
This course builds on MED102: Principles of 2D Animation and focuses on the development of advanced 2D animation skills. Students will develop character animation techniques, use sound to enhance animation, and develop knowledge and skills in character drawing, depicting weight and motion, keyframe animation, tweening, and lip-synching.
Design for Interactive Entertainment
Students are introduced to key theories, concepts and methodologies in design for interactive entertainment. They will critically analyse and evaluate a range of games and digital entertainment artifacts to develop an understanding of how to design interactive applications that are engaging, entertaining and targeted.
Principles of 3D Modelling
An introductory course in 3D modelling. In this course, students will be exposed to a wide range of tools used in 3D modelling, and will develop skills in the construction and manipulation of 3D models.
Game Level Design
Students are introduced to key theories, concepts, and methodologies of designing effective levels for a variety of different game types. Students examine the processes and issues involved. Students will undertake and report on research they have done, as well as produce examples of level design.
Advanced 3D Animation
This course builds on MED103: Principles of 3D Modelling and focuses on the design of 3D character set-ups, the fundamentals of lighting, lip-synching and composition and advances the traditional animation principles as applied to 3D animation.
Digital Audio and Video Productio
n In this course, the theoretical and practical implications of the use of digital video and audio are examined. Students will be provided with a range of skills and theoretical knowledge necessary for the production of digital video and audio.
Communication Design
This course introduces the key elements of communication that facilitate effective communication on a personal and professional basis. Students will examine communication theories and apply these practically for effective communication particularly within the multimedia and interactive entertainment environments.
This course gives students a total exposure and self-assurance to enter the trade of animation and games on the completion of the course.
What makes AAT SAE the best choice for Animation & Games?
Individual practical time
Something no other course can offer! Only AAT SAE gives you the individual practical time you need to grasp the ever-increasing skill set required to work with and understand countless technologies and techniques used in animation & gaming.
Balance of practical & theory
You'll benefit from a tried-and-tested combination of formal lectures, practical workshops, competency assignments, guest lectures and creative animation projects.
Cutting edge equipment and software
Because we are a global organization our students benefit from our vast equipment purchasing power, always providing our students with access to the latest equipments and softwares.
Recognised qualification
We've been operating for more than 30 years; your diploma is UGC and industry recognised around the world.
Schools around the world
With over 58 campuses in 21 countries (and still growing), you can tailor your studies to the country, industry and lifestyle of your choice.
Career Options
- 2D/3D Animator
- Story board artist
- Script writer
- Character Designer
- Character Modeler
- Composer
- Rigging Artist
Animation
BA in Animation & Digital Film Making
Semester I
History of Film, Media & Communication, Film Theory and Photography, Computer Fundamentals, Design Theory, Sculpture, Drawing and Painting, Basics of Business Communication, Physics and Environmental studies.
Semester II
Visualization & Scripting for VFX, Basic Direction, Story Boarding, Editing Aesthetics, Budgeting & Scheduling, Digital Cinematography, Lighting, Live Sound Recording, Sound Designing, Digital Graphics and Imaging, Web Development, Extended view on Business Communication, Physics & Environmental Studies
Semester III
Advanced Scripting & Visualization, Advanced Direction, Acting Theories, Production Design & Make – up with lots of Workshops, Projects & Travel Exercises, Direction, Acting, Web Animation, Online Publishing, Pre – Production for Animation, Video Production for Multimedia.
Semester IV
A – Z of Directing Documentary Films, Music Videos & Short Films, Film Appreciation & Critics, Modeling and Fun Demands of Animation.
Semester V
Media Literacy, Media Relations, Media Communication, Marketing & Promotions, Business Agreements, Contract Issues, Intellectual Property, Copyright Digital Property Rights, Marketing & Advertising and Consumer Psychology, Post – Production & Communication Ethics.
Semester VI
Advanced Post Production, Advanced MIDI, Advanced DAW Techniques (Protools and Nuendo), Audio Portfolio Project. Internship for hands on experience and industry applications with Specialized Projects on Making a Short Fiction Film and Making a Documentary Film.
Duration
3 years
Animation
Intensive Course in Animation
This is a specialized course which focuses on key areas of 3D Animation from ideating concept to rendering a full fledged 3D animated movie. The course is divided into four specialized areas of a 3D Animated Movie Making;
- Preproduction for Animation
- 3D Modeling
- 3D Animation
- Post Production
In preproduction students are introduced to sketching and developing backgrounds and characters for the 3D Animation. Digital painting helps them to convert these dream sketches into Digital artworks which can suitably be drawn into Animation with well planned script and story boarding. The Preproduction lay the foundation to create amazing 3D backgrounds in 3D Modeling and Animation Modules to follow, where the students learn to transfer their creative imagination to 3D outputs in terms of Character modeling, Props, Environment and animating them manually with keys and simulation. No animated film is effective without scintillating effects and audio synchronization which will be exposed in their last module, Post production. Overall the students will be introduced to 3D Animation Film Making process and their production pipeline.
Intensive course on Animation (ICA) guides students and customizes the software applications such as Maya, 3DsMax, Mudbox, Motion Builder, Combustion, Photoshop and Premier to create effortless animation and make your imaginations come true.
How is DAG different from ICA
DAG is a Game designing course which focuses on Game art, its strategy, Level designing and various elements of games. Importance given on how to design, model and animate backgrounds and characters for Games and preparing Graphic contents for Gaming environment and its efficiency during interactivity.
What makes SAE & Qantm College the best choice for Animation & Games ?
Individual practical time
Something no other course can offer! Only SAE gives you the individual practical time you need to grasp the ever-increasing skill set required to work with and understand countless technologies and techniques used in animation & gaming.
Balance of practical & theory
You'll benefit from a tried-and-tested combination of formal lectures, practical workshops, competency assignments, guest lectures and creative film projects.
Cutting edge equipment and software
Because we are a global organization our students benefit from our vast equipment purchasing power, always providing our students with access to the latest digital film making equipment. Accelerated learning -You'll learn fast and graduate fast. You'll be certified by SAE and career-ready in less than a year. Recognised qualification -We've been operating for more than 30 years; your diploma is government and industry recognised around the world.
Schools around the world
With over 50 global locations (and still growing), you can tailor your studies to the country, industry and lifestyle of your choice.
Ready to spearhead tomorrow's animation? For more course information and list of subjects, please go to the SAE Institute of your choice..
- 3D Animator
- 3D Modeling Artist
- Script and Story Board Artist
- Rigger
- Character Animator
- Character Development Artist
- Background and Matte Painting Artist
Animation
2D and 3D Graphics Certificate Course
The course aims at providing basic knowledge to students in Digital Animation and Design. This foundation course helps students decide their area of specialization in the field of Animation and Design. It can also be useful to Web programmers in Web designing and hobbyist who are willing to know more about the effectiveness of Animation in their respective fields since its application can cater to a wide range of verticals from Science, Engineering to Wall Painting and Pottery.
3D Animation – Maya Certificate course
The Student will learn the Maya Interface and understand its work flow. He will be able to create 3D models, textures, lighting and acquire fundamental expertise in 3D Animation with Maya. This intense short course is structured for entry level, as well as the individual already employed in the media (Graphics, Game) profession and interested to extend their portfolio by learning Maya and to become a 3D generalist.