Gaming
DIPLOMA IN GAMES DEVELOPMENT
Semester I
Design Principles, Communication Theories, Multimedia & Interactive Design, 3D Modeling, Object Oriented Programming.
Semester II
Narrative & Character Development for Games, Game Analysis, Games Programming, Game Systems Design.
Semester III
Scripting & storyboarding, Game Level Design, 3D Rendering Techniques, Advanced Programming & Developing Game Engines, Maths & Physics of Game Programming.
Semester IV
New Media Project Management, Legal & Quality Compliance standards including Information security, Copyright, Intellectual Property, Multi-User Environments, Artificial Intelligence & Its Application to Game Design.
Gaming
Bachelor of Games Designs Programming & Development
Semester I
Design Principles & Elements, Communication Theories in Multimedia & Interactive Entertainment, Concepts of 3D Animation, Tools for Construction & Manipulation of 3D Models, Programming Fundamentals for Computer Applications, Object Oriented Programming, Modular Programming.
Semester II
Narrative Flow for Films & Games, Character Development, Strategies to Implement Characters into an Entertainment Narrative, Interactive Entertainment Design, Game Design Analysis, Application Development for 2D Computer Games, Gaming Industry Techniques & Systems.
Semester III
Scripting, Storyboarding & Animates, Key Methodologies of Game Level Development,3D Rendering Techniques, Game Engine Development, Mathematics of Games Programming,
Physics Simulations and Collision Detection Systems in the Context of Games & Player Actions.
Semester IV
Effective Project Management of Large-Scale New Media Projects, Legal Issues Affecting New Media Industry, Critical Evakyatuib & Review of New Media Projects to Ensure a Quality Product, Quality Testing, Network Programming for Multi-user Environments, Artificial Intelligence Concepts & Techniques.
Semester V
Interactive Entertainment Project Design & Pre-production, Tool Development for Creation of a Commercial Grade Interactive Product, Directed Independent Study Research.
Semester VI
Completion of Production of a Client-Driven Entertainment product, New Media Internship. Business, Marketing, Strategic, Financial & Logistical Requirements for Establishing a Small Business in New Media.